Luma Introduces Ray3.2 Model & API: Complete Creative Control for Video Generation

Today, Luma announced the release of Ray3.2, a significant update to Ray3 video generation AI models that was designed in collaboration with creatives from the entertainment, advertising, and gaming industries.

June 9, 2026

Engineered for precision and absolute creative control, Ray3.2 allows users to direct AI video frame by frame. By delivering cinematic-grade quality that integrates seamlessly into professional pipelines, Luma is putting the power of direction back into the hands of the visionary. With this update, creators are no longer just prompting—they are directing.

What’s New in Ray3.2

Ray3.2 introduces powerful new features and upgrades, including new frame-level control, giving production teams precise control over how action moves and changes from start to finish. With Ray 3.2, HDR generation continues to be a strength, and paired with EXR outputs it's ready for professional-grade industry workflows.

And, for the first time, the full control surface of the Ray model is also available as an API to be integrated into the tools and platforms the industry already relies on.

For studios and agencies:

For the creators driving Hollywood studios, creative agencies, and enterprise marketing teams, Ray3.2 is a precision tool – a highly directable, fully editable tool built for rigorous production environments. By unlocking the ability to dictate story beats and guide the motion of a scene, Ray3.2 empowers professional creators to execute their exact vision—knowing the technology will follow their lead to produce work at an uncompromised standard.

This focus on absolute precision and quality is driven by a suite of new and enhanced features designed to elevate every stage of the professional pipeline:

  • Frame-level control with multi-keyframe: By enabling the placement of up to 16 keyframes within a single clip, Luma grants directors and production teams absolute authority over pacing and motion. Creators can choreograph exact narrative beats, camera paths, and visual progressions to flawlessly match meticulous storyboards and client expectations.
  • Preserve the performance: Enhanced Performance Tracking and Expressive Facial Performance ensure that the nuance of a scene is accurately captured and transferred. Studios can confidently carry over complex actor performances—maintaining skeletal posture and gestures, while tracking the full expressive state for up to eight faces simultaneously, frame by frame.
  • Outputs that composites: Featuring native HDR Generation and 16-bit EXR Export, Ray 3.2 outputs are designed to drop cleanly into existing post-production pipelines. It’s no longer just an "AI shot"; it is a production-ready asset that VFX and post teams can seamlessly integrate into their advanced color grading and compositing workflows without sacrificing dynamic range.
  • Surgical edits, not complete reshoots: The enhanced Reframe capability allows teams to reshape a shot after the take. Post-production artists can instantly adapt aspect ratios for different enterprise platforms, extend the frame, or replace a background while perfectly preserving the original lighting. Client feedback becomes a targeted, efficient edit rather than a costly reshoot or complete re-generation.
  • Longer, cinematic generations: Delivering clips up to 20 seconds long at 1080p, Ray 3.2 provides the duration necessary for true scene building. Production teams can generate complete, contiguous cuts rather than relying on brief, fragmented teasers.

For Developers: Build cinema with the Ray3.2 API

For the first time, Ray3.2 is available as an API, allowing developers to integrate Luma's professional-grade video generation directly into enterprise products, proprietary tools, and custom workflows. Luma designed the API to fit into existing tech stacks seamlessly. Whether building for render farms, in-house tools, or external creative applications, there is no middleware to glue together. It’s built for pipelines, not just previews.

Creative control at scale

With Ray3.2, direction goes in, and cinema comes out. Luma believes the future of AI in filmmaking isn't about replacing vision, it’s about enabling it. Storytellers have always had the vision for what they wanted; now, they have the precise tools to actually create it.